Unity • C# • Gameplay Systems
Be The Light
A stylized 2D project built around dark city exploration, combat interactions, and puzzle-based progression with custom gameplay systems and enemy behavior.
Game Dev • AI • Systems
Game Developer • Software Engineer • World Builder
Computer Science student building polished interactive experiences, practical software systems, and creative technical projects with a strong focus on game development and AI.
I am a Computer Science student focused on game development and artificial intelligence, with a strong interest in building software that feels both creative and reliable.
I enjoy working on real-time systems, gameplay mechanics, and interactive projects where performance, logic, and user experience all matter.
I also bring a solid foundation in data structures, problem solving, and collaborative software development, and I care about building work that is clean, thoughtful, and practical.
Unity • C# • Gameplay Systems
A stylized 2D project built around dark city exploration, combat interactions, and puzzle-based progression with custom gameplay systems and enemy behavior.
Python • AI • Computer Vision
An image classification project focused on detecting polluted versus clean water bodies using machine learning and visual data processing techniques.
Full Stack • Database • Software Engineering
A team-based platform designed to connect food donations with the people and organizations that need them through structured inventory and coordination tools.
Open to internships, freelance opportunities, collaborations, and full-time roles. If you are building something exciting, I would love to connect.
Primary Email
vermashubham1980@gmail.com